ウィンドウを出してみたいと思います。 bootpack.c
void make_window8(unsigned char *buf, int xsize, int ysize, char *title); void HariMain(void) { struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO; char s[40], keybuf[32], mousebuf[128]; int mx, my, i; unsigned int memtotal; struct MOUSE_DEC mdec; struct MEMMAN *memman = (struct MEMMAN *) MEMMAN_ADDR; struct SHTCTL *shtctl; struct SHEET *sht_back, *sht_mouse, *sht_win; unsigned char *buf_back, buf_mouse[256], *buf_win; init_gdtidt(); init_pic(); io_sti(); /* IDT/PICの初期化が終わったのでCPUの割り込み禁止を解除 */ fifo8_init(&keyfifo, 32, keybuf); fifo8_init(&mousefifo, 128, mousebuf); io_out8(PIC0_IMR, 0xf9); /* PIC1とキーボードを許可(11111001) */ io_out8(PIC1_IMR, 0xef); /* マウスを許可(11101111) */ init_keyboard(); enable_mouse(&mdec); memtotal = memtest(0x00400000, 0xbfffffff); memman_init(memman); memman_free(memman, 0x00001000, 0x0009e000); /* 0x00001000 - 0x0009efff */ memman_free(memman, 0x00400000, memtotal - 0x00400000); init_palette(); shtctl = shtctl_init(memman, binfo->vram, binfo->scrnx, binfo->scrny); sht_back = sheet_alloc(shtctl); sht_mouse = sheet_alloc(shtctl); sht_win = sheet_alloc(shtctl); buf_back = (unsigned char *) memman_alloc_4k(memman, binfo->scrnx * binfo->scrny); buf_win = (unsigned char *) memman_alloc_4k(memman, 160 * 68); sheet_setbuf(sht_back, buf_back, binfo->scrnx, binfo->scrny, -1); /* 透明色なし */ sheet_setbuf(sht_mouse, buf_mouse, 16, 16, 99); sheet_setbuf(sht_win, buf_win, 160, 68, -1); /* 透明色なし */ init_screen8(buf_back, binfo->scrnx, binfo->scrny); init_mouse_cursor8(buf_mouse, 99); make_window8(buf_win, 160, 68, "window"); putfonts8_asc(buf_win, 160, 24, 28, COL8_000000, "Welcome to"); putfonts8_asc(buf_win, 160, 24, 44, COL8_000000, " Haribote-OS!"); sheet_slide(sht_back, 0, 0); mx = (binfo->scrnx - 16) / 2; /* 画面中央になるように座標計算 */ my = (binfo->scrny - 28 - 16) / 2; sheet_slide(sht_mouse, mx, my); sheet_slide(sht_win, 80, 72); sheet_updown(sht_back, 0); sheet_updown(sht_win, 1); sheet_updown(sht_mouse, 2); sprintf(s, "(%3d, %3d)", mx, my); putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); sprintf(s, "memory %dMB free : %dKB", memtotal / (1024 * 1024), memman_total(memman) / 1024); putfonts8_asc(buf_back, binfo->scrnx, 0, 32, COL8_FFFFFF, s); sheet_refresh(sht_back, 0, 0, binfo->scrnx, 48); for (;;) { io_cli(); if (fifo8_status(&keyfifo) + fifo8_status(&mousefifo) == 0) { io_stihlt(); } else { if (fifo8_status(&keyfifo) != 0) { i = fifo8_get(&keyfifo); io_sti(); sprintf(s, "%02X", i); boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 16, 15, 31); putfonts8_asc(buf_back, binfo->scrnx, 0, 16, COL8_FFFFFF, s); sheet_refresh(sht_back, 0, 16, 16, 32); } else if (fifo8_status(&mousefifo) != 0) { i = fifo8_get(&mousefifo); io_sti(); if (mouse_decode(&mdec, i) != 0) { /* データが3バイト揃ったので表示 */ sprintf(s, "[lcr %4d %4d]", mdec.x, mdec.y); if ((mdec.btn & 0x01) != 0) { s[1] = 'L'; } if ((mdec.btn & 0x02) != 0) { s[3] = 'R'; } if ((mdec.btn & 0x04) != 0) { s[2] = 'C'; } boxfill8(buf_back, binfo->scrnx, COL8_008484, 32, 16, 32 + 15 * 8 - 1, 31); putfonts8_asc(buf_back, binfo->scrnx, 32, 16, COL8_FFFFFF, s); sheet_refresh(sht_back, 32, 16, 32 + 15 * 8, 32); /* マウスカーソルの移動 */ mx += mdec.x; my += mdec.y; if (mx < 0) { mx = 0; } if (my < 0) { my = 0; } if (mx > binfo->scrnx - 1) { mx = binfo->scrnx - 1; } if (my > binfo->scrny - 1) { my = binfo->scrny - 1; } sprintf(s, "(%3d, %3d)", mx, my); boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 0, 79, 15); /* 座標消す */ putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); /* 座標書く */ sheet_refresh(sht_back, 0, 0, 80, 16); sheet_slide(sht_mouse, mx, my); } } } } } void make_window8(unsigned char *buf, int xsize, int ysize, char *title) { static char closebtn[14][16] = { "OOOOOOOOOOOOOOO@", "OQQQQQQQQQQQQQ$@", "OQQQQQQQQQQQQQ$@", "OQQQ@@QQQQ@@QQ$@", "OQQQQ@@QQ@@QQQ$@", "OQQQQQ@@@@QQQQ$@", "OQQQQQQ@@QQQQQ$@", "OQQQQQ@@@@QQQQ$@", "OQQQQ@@QQ@@QQQ$@", "OQQQ@@QQQQ@@QQ$@", "OQQQQQQQQQQQQQ$@", "OQQQQQQQQQQQQQ$@", "O$$$$$$$$$$$$$$@", "@@@@@@@@@@@@@@@@" }; int x, y; char c; boxfill8(buf, xsize, COL8_C6C6C6, 0, 0, xsize - 1, 0 ); boxfill8(buf, xsize, COL8_FFFFFF, 1, 1, xsize - 2, 1 ); boxfill8(buf, xsize, COL8_C6C6C6, 0, 0, 0, ysize - 1); boxfill8(buf, xsize, COL8_FFFFFF, 1, 1, 1, ysize - 2); boxfill8(buf, xsize, COL8_848484, xsize - 2, 1, xsize - 2, ysize - 2); boxfill8(buf, xsize, COL8_000000, xsize - 1, 0, xsize - 1, ysize - 1); boxfill8(buf, xsize, COL8_C6C6C6, 2, 2, xsize - 3, ysize - 3); boxfill8(buf, xsize, COL8_000084, 3, 3, xsize - 4, 20 ); boxfill8(buf, xsize, COL8_848484, 1, ysize - 2, xsize - 2, ysize - 2); boxfill8(buf, xsize, COL8_000000, 0, ysize - 1, xsize - 1, ysize - 1); putfonts8_asc(buf, xsize, 24, 4, COL8_FFFFFF, title); for (y = 0; y < 14; y++) { for (x = 0; x < 16; x++) { c = closebtn[y][x]; if (c == '@') { c = COL8_000000; } else if (c == '$') { c = COL8_848484; } else if (c == 'Q') { c = COL8_C6C6C6; } else { c = COL8_FFFFFF; } buf[(5 + y) * xsize + (xsize - 21 + x)] = c; } } return; }
シートの順番を変えてみます。 bootpack.c
sheet_updown(sht_back, 0); sheet_updown(sht_mouse, 1); sheet_updown(sht_win, 2);
カウンターを表示させてみます。 bootpacl.c
void HariMain(void) { struct BOOTINFO *binfo = (struct BOOTINFO *) ADR_BOOTINFO; char s[40], keybuf[32], mousebuf[128]; int mx, my, i; unsigned int memtotal, count = 0; struct MOUSE_DEC mdec; struct MEMMAN *memman = (struct MEMMAN *) MEMMAN_ADDR; struct SHTCTL *shtctl; struct SHEET *sht_back, *sht_mouse, *sht_win; unsigned char *buf_back, buf_mouse[256], *buf_win; init_gdtidt(); init_pic(); io_sti(); /* IDT/PICの初期化が終わったのでCPUの割り込み禁止を解除 */ fifo8_init(&keyfifo, 32, keybuf); fifo8_init(&mousefifo, 128, mousebuf); io_out8(PIC0_IMR, 0xf9); /* PIC1とキーボードを許可(11111001) */ io_out8(PIC1_IMR, 0xef); /* マウスを許可(11101111) */ init_keyboard(); enable_mouse(&mdec); memtotal = memtest(0x00400000, 0xbfffffff); memman_init(memman); memman_free(memman, 0x00001000, 0x0009e000); /* 0x00001000 - 0x0009efff */ memman_free(memman, 0x00400000, memtotal - 0x00400000); init_palette(); shtctl = shtctl_init(memman, binfo->vram, binfo->scrnx, binfo->scrny); sht_back = sheet_alloc(shtctl); sht_mouse = sheet_alloc(shtctl); sht_win = sheet_alloc(shtctl); buf_back = (unsigned char *) memman_alloc_4k(memman, binfo->scrnx * binfo->scrny); buf_win = (unsigned char *) memman_alloc_4k(memman, 160 * 52); sheet_setbuf(sht_back, buf_back, binfo->scrnx, binfo->scrny, -1); /* 透明色なし */ sheet_setbuf(sht_mouse, buf_mouse, 16, 16, 99); sheet_setbuf(sht_win, buf_win, 160, 52, -1); /* 透明色なし */ init_screen8(buf_back, binfo->scrnx, binfo->scrny); init_mouse_cursor8(buf_mouse, 99); make_window8(buf_win, 160, 52, "counter"); sheet_slide(sht_back, 0, 0); mx = (binfo->scrnx - 16) / 2; /* 画面中央になるように座標計算 */ my = (binfo->scrny - 28 - 16) / 2; sheet_slide(sht_mouse, mx, my); sheet_slide(sht_win, 80, 72); sheet_updown(sht_back, 0); sheet_updown(sht_win, 1); sheet_updown(sht_mouse, 2); sprintf(s, "(%3d, %3d)", mx, my); putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); sprintf(s, "memory %dMB free : %dKB", memtotal / (1024 * 1024), memman_total(memman) / 1024); putfonts8_asc(buf_back, binfo->scrnx, 0, 32, COL8_FFFFFF, s); sheet_refresh(sht_back, 0, 0, binfo->scrnx, 48); for (;;) { count++; sprintf(s, "%010d", count); boxfill8(buf_win, 160, COL8_C6C6C6, 40, 28, 119, 43); putfonts8_asc(buf_win, 160, 40, 28, COL8_000000, s); sheet_refresh(sht_win, 40, 28, 120, 44); io_cli(); if (fifo8_status(&keyfifo) + fifo8_status(&mousefifo) == 0) { io_stihlt(); } else { if (fifo8_status(&keyfifo) != 0) { i = fifo8_get(&keyfifo); io_sti(); sprintf(s, "%02X", i); boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 16, 15, 31); putfonts8_asc(buf_back, binfo->scrnx, 0, 16, COL8_FFFFFF, s); sheet_refresh(sht_back, 0, 16, 16, 32); } else if (fifo8_status(&mousefifo) != 0) { i = fifo8_get(&mousefifo); io_sti(); if (mouse_decode(&mdec, i) != 0) { /* データが3バイト揃ったので表示 */ sprintf(s, "[lcr %4d %4d]", mdec.x, mdec.y); if ((mdec.btn & 0x01) != 0) { s[1] = 'L'; } if ((mdec.btn & 0x02) != 0) { s[3] = 'R'; } if ((mdec.btn & 0x04) != 0) { s[2] = 'C'; } boxfill8(buf_back, binfo->scrnx, COL8_008484, 32, 16, 32 + 15 * 8 - 1, 31); putfonts8_asc(buf_back, binfo->scrnx, 32, 16, COL8_FFFFFF, s); sheet_refresh(sht_back, 32, 16, 32 + 15 * 8, 32); /* マウスカーソルの移動 */ mx += mdec.x; my += mdec.y; if (mx < 0) { mx = 0; } if (my < 0) { my = 0; } if (mx > binfo->scrnx - 1) { mx = binfo->scrnx - 1; } if (my > binfo->scrny - 1) { my = binfo->scrny - 1; } sprintf(s, "(%3d, %3d)", mx, my); boxfill8(buf_back, binfo->scrnx, COL8_008484, 0, 0, 79, 15); /* 座標消す */ putfonts8_asc(buf_back, binfo->scrnx, 0, 0, COL8_FFFFFF, s); /* 座標書く */ sheet_refresh(sht_back, 0, 0, 80, 16); sheet_slide(sht_mouse, mx, my); } } } } }
次は画面のちらつきを直します(でも最近のpcはスペックがいいので全然ちらつかないのですが^^;)
screen.c
void sheet_refreshsub(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0) { int h, bx, by, vx, vy, bx0, by0, bx1, by1; unsigned char *buf, c, *vram = ctl->vram; struct SHEET *sht; /* refresh範囲が画面買いにはみ出していたら補正 */ if (vx0 < 0) { vx0 = 0; } if (vy0 < 0) { vy0 = 0; } if (vx1 > ctl->xsize) { vx1 = ctl->xsize; } if (vy1 > ctl->ysize) { vy1 = ctl->ysize; } for (h = h0; h <= ctl->top; h++) { sht = ctl->sheets[h]; buf = sht->buf; /* vx0~vy1を使って、bx0~by1を逆算する */ bx0 = vx0 - sht->vx0; by0 = vy0 - sht->vy0; bx1 = vx1 - sht->vx0; by1 = vy1 - sht->vy0; if (bx0 < 0) { bx0 = 0; } if (by0 < 0) { by0 = 0; } if (bx1 > sht->bxsize) { bx1 = sht->bxsize; } if (by1 > sht->bysize) { by1 = sht->bysize; } for (by = by0; by < by1; by++) { vy = sht->vy0 + by; for (bx = bx0; bx < bx1; bx++) { vx = sht->vx0 + bx; c = buf[by * sht->bxsize + bx]; if (c != sht->col_inv) { vram[vy * ctl->xsize + vx] = c; } } } } return; } void sheet_updown(struct SHEET *sht, int height) { struct SHTCTL *ctl = sht->ctl; int h, old = sht->height; /* 設定前の高さを記憶する */ /* 指定が低すぎや高すぎだったら、修正する */ if (height > ctl->top + 1) { height = ctl->top + 1; } if (height < -1) { height = -1; } sht->height = height; /* 高さを設定 */ /* 以下は主にsheets[]の並べ替え */ if (old > height) { /* 以前よりも低くなる */ if (height >= 0) { /* 間のものを引き上げる */ for (h = old; h > height; h--) { ctl->sheets[h] = ctl->sheets[h - 1]; ctl->sheets[h]->height = h; } ctl->sheets[height] = sht; sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1); } else { /* 非表示化 */ if (ctl->top > old) { /* 上になっているものをおろす */ for (h = old; h < ctl->top; h++) { ctl->sheets[h] = ctl->sheets[h + 1]; ctl->sheets[h]->height = h; } } ctl->top--; /* 表示中の下じきが一つ減るので、一番上の高さが減る */ sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0); } } else if (old < height) { /* 以前よりも高くなる */ if (old >= 0) { /* 間のものを押し下げる */ for (h = old; h < height; h++) { ctl->sheets[h] = ctl->sheets[h + 1]; ctl->sheets[h]->height = h; } ctl->sheets[height] = sht; } else { /* 非表示状態から表示状態へ */ /* 上になるものを持ち上げる */ for (h = ctl->top; h >= height; h--) { ctl->sheets[h + 1] = ctl->sheets[h]; ctl->sheets[h + 1]->height = h + 1; } ctl->sheets[height] = sht; ctl->top++; /* 表示中の下じきが一つ増えるので、一番上の高さが増える */ } sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height); } return; } void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1) { if (sht->height >= 0) { /* もしも表示中なら、新しい下じきの情報に沿って画面を描き直す */ sheet_refreshsub(sht->ctl, sht->vx0 + bx0, sht->vy0 + by0, sht->vx0 + bx1, sht->vy0 + by1, sht->height); } return; } void sheet_slide(struct SHEET *sht, int vx0, int vy0) { int old_vx0 = sht->vx0, old_vy0 = sht->vy0; sht->vx0 = vx0; sht->vy0 = vy0; if (sht->height >= 0) { /* もしも表示中なら、新しい下じきの情報に沿って画面を描き直す */ sheet_refreshsub(sht->ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0); sheet_refreshsub(sht->ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height); } return; } void sheet_free(struct SHEET *sht) { if (sht->height >= 0) { sheet_updown(sht, -1); /* 表示中ならまず非表示にする */ } sht->flags = 0; /* 未使用マーク */ return; }